Go to the source code of this file.
Defines | |
| #define | g_vram_base (u32*)(MEMORY_VMEM_BASE | MEMORY_UNCACHED_OFFSET); |
| #define | PSP_LINE_SIZE SCREEN_STRIDE |
| #define | A(color) ((u8)(color >> 24 & 0xFF)) |
| #define | B(color) ((u8)(color >> 16 & 0xFF)) |
| #define | G(color) ((u8)(color >> 8 & 0xFF)) |
| #define | R(color) ((u8)(color & 0xFF)) |
| #define | IS_ALPHA(color) (((color) & 0xff000000) == 0xff000000 ? 0 : 1) |
| #define | FRAMEBUFFER_SIZE ((SCREEN_STRIDE * SCREEN_HEIGHT) << 2) |
| #define | MAX(X, Y) max(x, y) |
| #define | Color u32 |
| #define | Image Texture |
| #define | loadImage(filename) texLoad(filename) |
| #define | blitImageToScreen(sx, sy, width, height, source, dx, dy) graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
| #define | blitAlphaImageToScreen(sx, sy, width, height, source, dx, dy) graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
| #define | createImage(width, height) texCreate(width, height, GU_PSM_8888) |
| #define | freeImage(image) texFree(image) |
| #define | fillScreenRect(color, x0, y0, width, height) graphics2dDrawRectFilled(x0, y0, width, height, color) |
| #define | putPixelScreen(color, x, y) graphics2dDrawPoint(x, y, color) |
| #define | flipScreen() graphicsSwapBuffers() |
| #define | initGraphics() graphicsInit() |
| #define | disableGraphics() graphicsTerm() |
| #define | drawLineScreen(x0, y0, x1, y1, color) graphics2dDrawLine(x0, y0, x1, y1, color) |
| #define | getVramDrawBuffer() graphicsDrawBuffer |
| #define | getVramDisplayBuffer() graphicsDisplayBuffer |
| #define A | ( | color | ) | ((u8)(color >> 24 & 0xFF)) |
Definition at line 5 of file graphicsOld.h.
| #define B | ( | color | ) | ((u8)(color >> 16 & 0xFF)) |
Definition at line 6 of file graphicsOld.h.
| #define blitAlphaImageToScreen | ( | sx, | |||
| sy, | |||||
| width, | |||||
| height, | |||||
| source, | |||||
| dx, | |||||
| dy | ) | graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
Definition at line 25 of file graphicsOld.h.
| #define blitImageToScreen | ( | sx, | |||
| sy, | |||||
| width, | |||||
| height, | |||||
| source, | |||||
| dx, | |||||
| dy | ) | graphics2dDrawTextureSection(dx, dy, width, height, source, sx, sy, width, height) |
Definition at line 23 of file graphicsOld.h.
| #define Color u32 |
Definition at line 14 of file graphicsOld.h.
| #define createImage | ( | width, | |||
| height | ) | texCreate(width, height, GU_PSM_8888) |
Definition at line 26 of file graphicsOld.h.
| #define disableGraphics | ( | ) | graphicsTerm() |
Definition at line 41 of file graphicsOld.h.
| #define drawLineScreen | ( | x0, | |||
| y0, | |||||
| x1, | |||||
| y1, | |||||
| color | ) | graphics2dDrawLine(x0, y0, x1, y1, color) |
Definition at line 42 of file graphicsOld.h.
| #define fillScreenRect | ( | color, | |||
| x0, | |||||
| y0, | |||||
| width, | |||||
| height | ) | graphics2dDrawRectFilled(x0, y0, width, height, color) |
Definition at line 31 of file graphicsOld.h.
| #define flipScreen | ( | ) | graphicsSwapBuffers() |
Definition at line 39 of file graphicsOld.h.
| #define FRAMEBUFFER_SIZE ((SCREEN_STRIDE * SCREEN_HEIGHT) << 2) |
Definition at line 11 of file graphicsOld.h.
| #define freeImage | ( | image | ) | texFree(image) |
Definition at line 27 of file graphicsOld.h.
| #define G | ( | color | ) | ((u8)(color >> 8 & 0xFF)) |
Definition at line 7 of file graphicsOld.h.
| #define g_vram_base (u32*)(MEMORY_VMEM_BASE | MEMORY_UNCACHED_OFFSET); |
Definition at line 1 of file graphicsOld.h.
| #define getVramDisplayBuffer | ( | ) | graphicsDisplayBuffer |
Definition at line 45 of file graphicsOld.h.
| #define getVramDrawBuffer | ( | ) | graphicsDrawBuffer |
Definition at line 44 of file graphicsOld.h.
| #define Image Texture |
Definition at line 16 of file graphicsOld.h.
| #define initGraphics | ( | ) | graphicsInit() |
Definition at line 40 of file graphicsOld.h.
| #define IS_ALPHA | ( | color | ) | (((color) & 0xff000000) == 0xff000000 ? 0 : 1) |
Definition at line 10 of file graphicsOld.h.
| #define loadImage | ( | filename | ) | texLoad(filename) |
Definition at line 21 of file graphicsOld.h.
| #define MAX | ( | X, | |||
| Y | ) | max(x, y) |
Definition at line 12 of file graphicsOld.h.
| #define PSP_LINE_SIZE SCREEN_STRIDE |
Definition at line 3 of file graphicsOld.h.
| #define putPixelScreen | ( | color, | |||
| x, | |||||
| y | ) | graphics2dDrawPoint(x, y, color) |
Definition at line 32 of file graphicsOld.h.
| #define R | ( | color | ) | ((u8)(color & 0xFF)) |
Definition at line 8 of file graphicsOld.h.
1.5.1