INTRODUCTION
------------

DCMO5 is one of the best emulator of the Thomson
MO5 home computer written by Daniel Coulom, running
on MacOS, Windows and Unix.  The emulator
faithfully imitates the MO5 model.

CONTROL
------------

- Virtual keyboard

In the MO5 emulator window, there are three
different mapping (standard, left trigger, and
right Trigger mappings).  You can toggle between
while playing inside the emulator using the two PSP
trigger keys.

  -------------------------------------
  PSP        MO5          (standard)

  Square     Eff
  Triangle   Return
  Circle     Fire
  Cross      Space
  Up         Up
  Down       Down
  Left       Left 
  Right      Right

  Analog     Joystick

  -------------------------------------
  PSP        MO5   (left trigger)

  Square     FPS
  Triangle   Return
  Circle     Swap analog / digital
  Cross      Eff
  Up         Up
  Down       Down
  Left       Render
  Right      Render

  -------------------------------------
  PSP        MO5   (right trigger)

  Square     Fire
  Triangle   Reset
  Circle     Eff
  Cross      Auto-fire
  Up         Up
  Down       Down
  Left       Dec fire 
  Right      Inc fire

  Analog     Joystick
  
Press Start+L+R to exit and return to eloader.
Press Select    to enter in emulator main menu.
Press Start  open/close the On-Screen keyboard

In the main menu

  RTrigger   Reset the emulator

  Triangle   Go Up directory
  Cross      Valid
  Circle     Valid
  Square     Go Back to the emulator window

The On-Screen Keyboard of "Danzel" and "Jeff Chen"

Use Analog stick to choose one of the 9 squares,
and use Triangle, Square, Cross and Circle to
choose one of the 4 letters of the highlighted
square.

Use LTrigger and RTrigger to see other 9 squares
figures.

- IR keyboard

You can also use IR keyboard. Edit the
pspirkeyb.ini file to specify your IR keyboard
model, and modify eventually layout keyboard files
in the keymap directory.

The following mapping is done :

IR-keyboard   PSP

Cursor        Digital Pad

Tab           Start
Ctrl-W        Start

Escape        Select
Ctrl-Q        Select

Ctrl-E        Triangle
Ctrl-X        Cross
Ctrl-S        Square
Ctrl-F        Circle
Ctrl-Z        L-trigger
Ctrl-C        R-trigger

In the emulator window you can use the IR keyboard
to enter letters, special characters and digits.

LOADING ROM FILES (ROM)
 ------------

If you want to load rom image in your emulator, you
have to put your rom file (with .zip or .rom file
extension) on your PSP memory stick in the 'roms'
directory. 

Then, while inside MO5 emulator, just press SELECT
to enter in the emulator main menu, choose "Load
ROM", and then using the file selector choose one
rom file to load in your emulator.

To eject the ROM you will need to select Hard 
Reset option in the main menu.

LOADING TAPE FILES (K7)
------------

If you want to load tape image in the virtual drive
of your emulator, you have to put your tape file
(with .k7 file extension) on your PSP memory
stick in the 'k7' directory. 

Then, while inside MO5 emulator, just press SELECT
to enter in the emulator main menu, choose "Load K7",
and then using the file selector choose one tape file
to load in your emulator.

To run the game of your tape file, you have to use
the virtual keyboard (press START key) and type the
MO5 command 'LOADM"",,R' followed by ENTER
(Triangle).

You can also use directly the shortcut in the
emulator menu (Command LOADM option)

To RUN BASIC program, you have to type the MO5
command 'RUN""' followed by ENTER (Triangle)

You can also use directly the shortcut in the
emulator menu (Command RUN option)

It may happen that you need to rewind the tape using
the Rewind K7 menu ...

The command 'LOAD""' (without M) is sometimes needed,
when LOADM command doesn't work.

If you use the MS Disk Basic (disk mode enabled), then
you will have to put the string "CASS:" in your 'LOADM',
'LOAD' or 'RUN' command as follows :

  LOADM"CASS:",,R 
  LOAD"CASS:",,R
  RUN"CASS:"


LOADING DISK FILES (FD)
------------

If you want to load floppy image in the virtual 
disk drive of your emulator, you have to put your 
disk file (with .fd file extension) on your PSP 
memory stick in the 'disc' directory. 

Then, while inside the emulator, just press SELECT
to enter in the emulator main menu, choose 
"Load Disc" and then using the file selector choose 
one disc file to load in your emulator.

Use the same commands as described in the "Load tape"
section.

The command AUTO is useful to run automatically
the RUN"AUTO.BAT" command used to most of all disk 
games.

If you want to specify the command to run for given
games then you can do it in the run.txt, using the
following syntax :

  tapename=LOAD"CASS:RunName",,R
  tapename=LOADM"CASS:RunName",,R
  tapename=RUN"CASS:RunName"
  diskname=LOAD"RunName",,R
  diskname=LOADM"RunName",,R
  diskname=RUN"RunName"

LOADING SNAPSHOT FILES (STZ)
------------

I've modified original MO5 emulator to add 
a save state feature. The save state format
is specific to PSPMO5, but it might be 
useful to run previously loaded games 
(using K7 and disk menu).

 
LOADING KEY MAPPING FILES
 ------------

For given games, the default keyboard mapping
between PSP Keys and MO5 keys, is not suitable, and
the game can't be played on PSPMO5.

To overcome the issue, you can write your own
mapping file. Using notepad for example you can
edit a file with the .kbd extension and put it in
the kbd directory.

For the exact syntax of those mapping files, have a
look on files generated in the kbd directory
(default.kbd etc ...).

After writting such keyboard mapping file, you can
load them using the main menu inside the emulator.

If the keyboard filename is the same as the rom
file (.rom) then when you load this rom file, the
corresponding keyboard file is automatically
loaded.

You can now use the Keyboard menu and edit, load
and save your keyboard mapping files inside the
emulator. The Save option save the .kbd file in the
kbd directory using the "Game Name" as filename.
The game name is displayed on the right corner in
the emulator menu.

  Enjoy,

          Zx

