PROG     = tecnoballz
TMPDIR   = ./tecnoballz.dist   

#EXEDIR   = $(HOME)/bin
#MANDIR   = $(HOME)/man
DATADIR  = ./tecnoballz
SCOREDIR = ./tecnoballz

TARGET = tecnoballz_psp
OBJS = audiomixer.o \
	ballDirect.o \
	barreScore.o \
	BOB_killer.o \
	briqueCote.o \
	clavierMac.o \
	configfile.o \
	ecran_hard.o \
	ejectBalls.o \
	escapeMenu.o \
	fond_ecran.o \
	gard_tecno.o \
	GFX_bitmap.o \
	GIF_bitMap.o \
	giga_blitz.o \
	head_anima.o \
	joueurData.o \
	lastScroll.o \
	lesBriques.o \
	level_data.o \
	liste_BOBs.o \
	lispreader.o \
	main.o \
	mentatCode.o \
	menu_tecno.o \
	mousePoint.o \
	print_menu.o \
	printmoney.o \
	print_text.o \
	RAM_killer.o \
	ressources.o \
	runGestion.o \
	score_over.o \
	scoretable.o \
	scrolledit.o \
	shop_tecno.o \
	tableaux_Z.o \
	technoBall.o \
	techno_eye.o \
	techno_gem.o \
	tecno_boui.o \
	tecno_bump.o \
	tecno_caps.o \
	tecnoDefil.o \
	tecno_fire.o \
	tecno_gads.o \
	tecno_gard.o \
	tecno_miss.o \
	tecno_text.o \
	zeBouiBoui.o \
	zeCapsules.o \
	zeCongBall.o \
	zeDefilTxt.o \
	zeFireBump.o \
	ze_gadgets.o \
	zeGameOver.o \
	zeGemstone.o \
	zeGigaBlit.o \
	zeguardian.o \
	ze_magneye.o \
	zeMiniMess.o \
	zeMissiles.o \
	zeMoveText.o \
	zeNewBalls.o \
	zeRaquette.o \
	zexplosion.o

INCDIR = 
#CXX = psp-g++

CC       = psp-gcc
CXX      = psp-g++

CFLAGS = -D_GP2X -O2 -G0 -Wall
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)

LIBS=-lSDL_mixer -lSDL_image -lSDL -lpsppower -lpspaudiolib -lpspaudio -lmikmod -logg -lvorbisidec -lpspgum -lpspgu -lpsphprm -lpng -ljpeg -lz -lc -lm -lstdc++
LIBDIR =
LDFLAGS =

EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = tecnoballz

PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak
