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# CONTROLLER Struct Reference

## Data Fields
union {
struct {
int select:1
int start: 3
int up:1
int right:1
int down:1
int left: 1
int L:1
int R: 1
int triangle:3
int circle:1
int cross:1
int square: 1
int home:1
int hold:1
int wlanOn:1
int remote:1
int volUp: 1
int volDown:1
int screen:1
int note:1
int disc:1
int ms: 1
} |
int value
} | pressed
union {
struct {
int select:1
int start: 3
int up:1
int right:1
int down:1
int left: 1
int L:1
int R: 1
int triangle:3
int circle:1
int cross:1
int square: 1
int home:1
int hold:1
int wlanOn:1
int remote:1
int volUp: 1
int volDown:1
int screen:1
int note:1
int disc:1
int ms: 1
} |
int value
} | held
union {
struct {
int select:1
int start: 3
int up:1
int right:1
int down:1
int left: 1
int L:1
int R: 1
int triangle:3
int circle:1
int cross:1
int square: 1
int home:1
int hold:1
int wlanOn:1
int remote:1
int volUp: 1
int volDown:1
int screen:1
int note:1
int disc:1
int ms: 1
} |
int value
} | released
int | repeatMask
int | repeatCounter
int | repeatInit
int | repeatInterval
short | analogX
short | analogY

## Detailed Description

Definition at line 133 of file vlib.h.

The documentation for this struct was generated from the following file:

- vlib.h