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# VFPU

## Functions
float | vfpu_sinf (float rad)
float | vfpu_cosf (float rad)
float | vfpu_sqrtf (float x)
void | vfpu_identity_m (ScePspFMatrix4 *m)
void | vfpu_translate_m (ScePspFMatrix4 *m, float x, float y, float z)
void | vfpu_rotateX_m (ScePspFMatrix4 *m, float x)
void | vfpu_rotateY_m (ScePspFMatrix4 *m, float y)
void | vfpu_rotateZ_m (ScePspFMatrix4 *m, float z)
void | vfpu_rotateXYZ_m (ScePspFMatrix4 *m, float x, float y, float z)
void | vfpu_rotateZYX_m (ScePspFMatrix4 *m, float z, float y, float x)
void | vfpu_scale_m (ScePspFMatrix4 *m, float x, float y, float z)
void | vfpu_lookAt_m (ScePspFMatrix4 *m, ScePspFVector3 *eye, ScePspFVector3 *center, ScePspFVector3 *up)
void | vfpu_perspective_m (ScePspFMatrix4 *m, float fovy, float aspect, float near, float far)
void | vfpu_ortho_m (ScePspFMatrix4 *m, float left, float right, float bottom, float top, float near, float far)