Nanpure R5

--install 1.5
 copy the __SCE__Nanpure and %__SCE__Nanpure folders from 1.5 to PSP/GAME
 
--install 2.xx
 copy the Nanpure folder from 2.xx folder to PSP/GAME

--install 3.0x OE - X
 copy the Nanpure folder to PSP\GAME150

--controls 
 Analog-stick controls the cursor
 R-Trigger and L-Triggers control the current value
 Square = Pen 
 Triangle = Pencil 
 Circle = Eraser
 Start = Pause(menu)
 Select = Undo
 
--limitations
 pencil and eraser are not implemented yet
 
--todo 
save/load game
sounds

Updates: Jan 20 1007
add 3 new modes to display icons, colors and patterns.
compiled images into eboot and loaded them from ram.

Updates: October 12, 2006
timer
theme packs, changable via options menu.
removed messages "check row" ect.
insted will highlight the number/cell that is already in that row, col, sub square. 


Updates: September 21, 2006
decreased loading times.
optimized puzzle generator.
new images created by me.

Updates: September 05, 2006
Options menu 
puzzle generator(very slow at times)(FIXED)
Option to display cells canidates (cheats)
Option to show cell canidates count (hints)

Updates: August 28, 2006
 New Pause menu 
 
Updates: August 13, 2006
 images are loaded from data.arc 
 added hints about mistakes
 useing true type fonts instead of images
 added animated splash

Updates: July 28, 2006
 Fixed 1's not working sometimes
 removed Splash 
 removed game over screen 

Updates: July 26, 2006
 UI layout
 Score Board
 Timer
 increased mouse speed and dead_zone
 added images

currently working on: 
 

Thanks to 
David Bessenhoffer, for his superb images.
Yeldarb for his tutorials on http://www.psp-programming.com/.
Psilocybeing for his graphics / frame buffer source code.
Gilles Vollant for his unzip code.

by EvilDooinz