R6 - 19 July 2006
-----------------

[+] Added over 50 new combiner modes
[+] Added support for c-buttons
[+] Load roms from ms0:\N64 in addition to local roms directory
[!] Fixed backface culling issues
[!] Correctly implemented flipping to avoid flickering with certain roms
[!] Plugged memory leak in texture handling code, fixing various crashes
[!] Fixed issue which caused screenshot function to hang the emulator

R5 - 15 June 2006
-----------------

[+] New DynaRec engine, resulting in significant performance improvements
[+] New front end - ability to toggle a couple of options (more to come)
[+] Save game first pass (eeprom4k, eeprom16k and mempak)
[^] Various interpreting engine optimisations
[~] Use .png fileformat for background images, save ~380KB
[~] Stripped out unnecessary code, save ~250KB


R4 - 05 May 2006
----------------

[!] Disable PSP FPU exceptions, enabling many roms to run.
[!] Fixed ambient lighting bug.
[!] Fixed scissoring.
[~] Only create temp rom file if compressed (not swapped).
[~] Fixed decaling offset.
[~] Lots of combiner additions/fixes.


R3 - 02 May 2006
----------------

[+] Added support for streaming in large roms on demand.
[+] Various combiner (graphics) fixes.
[!] Fixed 120K wasted memory.
[~] Minor cosmetic (debug output) tweaks.
[~] Stopped debug output obscuring screenshots.

R2 - 01 May 2006
----------------

[+] Now runs in user-mode.
[!] Rom selector now recognises .z64/.rom files.
[~] Fixed various hard-coded paths.
[~] Debug output is now correctly colourised.


R1 - 01 May 2006
----------------

[+] Initial Release