Snes9xTYL 0.4 - 2006/05/08
--------------------------
[FIX] Speed issue for non-me version and sound emulated modes.

Snes9xTYL 0.4 - 2006/05/07
--------------------------
[NEW] spc playback through openspc++.
[NEW] sound emulation moved to media engine.
[NEW] new gui with some sounds (beep). default key combo for GUI access is now L+R
[NEW] have your own background and spc music played in background when in GUI => put them in logo.zip & music.zip.
[NEW] adhoc 2 players mode. requires both players to have the same rom file.
[NEW] Speed limiter in fps (ranging from 10 to 120fps).
[NEW] Hack to help reading thin fonts in hires mode ("shake" the screen). activate it hack/Debug sub menu.
[NEW] minimalist txt file viewer (buggy).
[NEW] usb support : when in file browser or menu use R (right trigger).
[NEW] sram is now saved if modified when accessing menu.
[NEW] minimalist 2 players adhoc netplay. thx to Chris Swindle for his netplay code in SMS.
[NEW] uses great OSK from danzel.
[FIX] Frame skipping (AUTO & fixed) better handled.
[FIX] Import savestate from snes9xTYL.
[FIX] psp accelerated rendering issues (ff6 borders, small lines on left & righrt borders when using render!=1:1...).
[FIX] sourcecode cleanup (not complete, stilly a bit messy).
[BAD] still slower than 0.2 version in nosound mode (related to new pspsdk & internal changes in emu core).

Snes9xTYL 0.3 - 2006/02/06
--------------------------
[NEW] mode 7 optimizations when no rotation is used (maps in rpg, ...). Does not apply to fzero, mario kart, ...
[NEW] now 2 versions ! the "me" one is using media engine for sound mixing.
[NEW] roms can be deleted from file browser (press SELECT).
[NEW] savestates can deleted from menu.
[NEW] screen adjustement (pseudo calibration) to get rid of those nasty black borders!
[NEW] minor GUI adjustements (easily swap analog/pad, easier navigation with triggers)
[NEW] now accept 8bpp and 24bpp logo.bmp background file.
[NEW] new logo from pochi.
[FIX] some rendering & internal emulation core bugs.
[FIX] stability issues & memory card corruption should be gone (at least on my psp).
[FIX] debug settings are now correctly saved.

Snes9xTYL 0.2c - 2005/08/23
--------------------------
[NEW] autosave modified SRAM is now an option (can cause major slowdowns in some games).

Snes9xTYL 0.2b - 2005/08/23
--------------------------
[FIX] do not used ini file if older version.
[FIX] cpuclock not initialized at startup (no need to access menu).
[FIX] low battery 10 seconds-long message is cleared after closing.
[FIX] some timer were wrong (autosaving, ...).

Snes9xTYL 0.2 - 2005/08/23
--------------------------

[FIX] psp accelerated rendering fixed
[FIX] fixed crashing bug with mosaic effects & psp accelerated modes
[FIX] fixed sleep/resume freeze
[NEW] snes BRR decoding in mips assembly (sample decoding, sounds better in man games)
[NEW] snes cpu/hdma optimization
[NEW] ppu optimization (FF6 is eventually playable)
[NEW] implement snesadvance "speedhacks"
[NEW] gui cosmetic enhancements & fixes (correct time, ...)
[NEW] new ppu hacks mode to speed up emulation
[NEW] autosave sram shortly after being modified (usually 1second)
[NEW] auto savestate every n minutes
[NEW] import savestate from uoSnes9x or Zsnes
[NEW] help, press Triangle on a menu option
[NEW] started internationalizing (english, french, japanese) (only for menu help, not complete)
[NEW] disable savings features when battery too low (avoid memstick corruption)
[NEW] mode 7 hack to speed up a bit the rendering
[NEW] option to render PAL games as NTSC games (get ride of black border at bottom)
[NEW] per game settings
[NEW] configurable inputs

Snes9xTYL 0.1 - 2005/08/02
--------------------------
- first public release