                            Hello World for GTA v0.1
                            ========================

By Fanjita  (www.fanjita.org/psp.html)

Based on work by Jim Paris, psp123 and EdisonCarter
Includes code from abu, toc2rta, groepaz and bitmap1

With support from QJ.NET.  Be sure to check www.pspupdates.com for future 
progress.


Intro
=====

This is a binary loader for the Grand Theft Auto: Liberty City Stories
savegame exploit, demonstrating a simple application being loaded.

It should be compatible with both EU and US copies of the game, and any
firmware version that can run GTA.  



Installation
============

Make sure that you don't have any important saves in the first slot of your 
GTA savegames.  If you do, then just start GTA, load the first slot, then save
in a new slot.

Then just copy the files from the archive to the following places on
your memory stick (the example assumes that your memory stick drive is "F:"):

   HW.BIN    =>    F:\HW.BIN

For US copies of the game:
                     
   ULUS10041S0\DATA.BIN           =>    F:\psp\savedata\ULUS10041S0\DATA.BIN
   ULUS10041S0\PARAM.SFO          =>    F:\psp\savedata\ULUS10041S0\PARAM.SFO
   ULUS10041S0\PIC1.PNG           =>    F:\psp\savedata\ULUS10041S0\PIC1.PNG
   ULUS10041S0\icon0.png          =>    F:\psp\savedata\ULUS10041S0\icon0.png
                     
For EU copies of the game:

   ULES00151S0\DATA.BIN           =>    F:\psp\savedata\ULES00151S0\DATA.BIN
   ULES00151S0\PARAM.SFO          =>    F:\psp\savedata\ULES00151S0\PARAM.SFO
   ULES00151S0\PIC1.PNG           =>    F:\psp\savedata\ULES00151S0\PIC1.PNG
   ULES00151S0\icon0.png          =>    F:\psp\savedata\ULES00151S0\icon0.png


To Run
======

Just start up GTA, select "load game", and load the 'Hello World' game save.
Shortly after loading starts, your screen should go white, then the Hello
World screen will show.

You can optionally dump debug information about the system state to your
memory card.


Using this loader for other programs
====================================

HW.BIN can be replaced with another program, so long as it obeys these 
restrictions:

- Must be linked to load to address 0x09fc0000
- Entry point must be 0x09fc0000
- Your application is responsible for determining its own syscall IDs - the
  standard NID stub method for linking with the system will not work.
- Maximum theoretical supported size of 64k - the real maximum may be
  somewhat smaller.
