================================
Homebrew Compilation   by Various Authors
================================

This compilation works with firmwares version 2.00 through 2.60.

To install:  Read install notes below.

Authors of Programs in the Compilation:
	Pong - Percival
	Snakman - Yeldarb
	Tetris - Fanjita (and see below)

About the Compilation
	Since releasing Snakman two days ago, I have been bombarded with tons of inquiries asking
	how you can run more than one program on 2.01+ firmware.  Well, this is my little hack to get
 	it working.  It's nothing complicated.  Basically, it's the source code of all three games that
	have been released as of now compiled into one game.  It's a simple solution, but I suppose
	it works.

How to Add Your Game
	The source code is included.  If you have made your own game, you should be able to figure
	out how to add yours.  Basically it's just a matter of sticking it in, editting the menu a bit,
	sorting out a few compatability problems, and then compiling.  Once you have added your
	game, please release the new compilation (including the source code so others can add their
	games.

TODO:
	Make it possible to exit back to the menu
	Add screenshot code

================================
Tetris for GTA v2.0   by Fanjita
================================

For more cool stuff, visit www.fanjita.org
For official forum discussion on all of Fanjita's releases visit http://forums.qj.net/

Includes code by:
 Groepaz
 Delyan Kalchev
 Edison Carter
 Bitmap1
 Ditlew 

This is a simple demonstration that homebrew games are possible for PSP firmwares v2.0, v2.01, v2.5
and v2.6 via the Grand Theft Auto savegame exploit.  It is also a test of the general-purpose
GTA loader that will be used as the basis for running the EBOOT loader on v2.01+.

At the moment this game will not work on the censored German version of GTA - I hope to release
an update soon.


To install:
===========

Unzip the contents of this package into the /psp/savedata folder on your memory stick.  Note that if
you have an existing savegame that uses slot 5, then this will be overwritten by the Tetris savegame.


To use:
=======

Start up GTA as normal.  When it has loaded, select "Load Game", select the Tetris savegame and
confirm the load as normal.  After a short delay, the Tetris game should start.

To quit the game, you will need to hold your power button for 10 seconds.  The HOME button looks like
it might work, but it doesn't, yet.


Troubleshooting:
================

I've had positive reports from all testers so far, but one common problem is that on v2.5, GTA has 
problems if it auto-loads this savegame at startup. You can avoid this by making sure that the 
datestamp on the new savedata folders is older than the most recent game that you saved with GTA.
This should happen automatically if you use WinRAR to extract the files. If you still have problems
with GTA crashing as soon as it starts, then try this:

    * Start GTA with no memory stick inserted. You should get a warning, and then start the intro movies.

    * Once the intro has finished, either play through the first mission until you can get to a
      game save point, or just load up an existing save (not the Tetris save).

    * Now save your position in a new save slot. 

You should then find that GTA autoloads your normal savegame, letting you select the Tetris savegame later.

If you're still having problems, you should find a 'gtalog.txt' file in the top-level folder of your
memorystick - you can send that to me and I'll take a look at it.

Remember that this version does not work the German censored version of GTA, yet. 


Change Log:
===========
  v2.0:
         - Added support for v2.6
         - Added completed line counter
         - Added speed increase over time, it should really start to kick in at about 100 lines.

  v1.5:
         - Initial version for GTA.