# ID of the WLAN profile that you want to automatically load at startup. These ID's are shown when the server starts.
# If you want the profile chooser to be shown each time, leave this value at 0.
# If you only have one network profile, it will automatically be loaded.
wlan_id=0

# The port to listen for requests on. 80 is the normal HTTP port, you can change this to something else for added security
server_port=80

# Size, in bytes, of each packet of data sent over the network. As you set this higher, transfer speeds will increase.
# However, the connection may become more unreliable so send_repeats will need to be increased.
chunksize=8192

# How many times the server will try to resend data if a send fails - at least 50 is recommended here unless your network is extremely reliable
send_repeats=80

# If you are far away from your wireless access point or your connection is generally bad quality,
# it helps to restart the WLAN connection regularly to make sure the connection doesn't drop. You can
# set the time between restarts here, in seconds, or keep this at 0 to disable auto-restarts
auto_restart=0

# This selects the method for auto-restarts. Doing a soft restart (without reloading the complete script) sometimes causes the WLAN connection to
# consistently die after a certain number of requests. A hard restart usually fixes the issue, but all statistics will be lost
# Set this to 1 for a soft restart, 2 for a hard restart
autorestart_method=1

# The directory that you want your server root to be. Leave this blank if you want your whole memory stick to be accessible.
# Otherwise, specify a directory using a leading forward-slash, but no slash at the end, example: /PSP
root_dir=