Version 0.071 By SamuraiX

Fixes:
-Fixs End Of Level Bug

Issues:
-Enemies still fall from the sky.  Going to redo this code.

Usage:
-pak file must be renamed to "bor.pak" lowercase letters.
-Delete settings.sav and allow BOR to create new one for this release!!!!!!!!!
-Use DC, PS2, Xbox and PC mod paks in that order due to PSP Memory limits.

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Version 0.07 By SamuraiX

Updates:
-New Memory Management System (Should be able to play most if not all bor mods).
-New Memory Thresholds option under PSP Options. (Defaults to High Any issues try Low).
-New Load Time option under PSP Options to help load times. ("Enhanced" will switch CPU to 333 then back to 222)
-New Analog Pad Support.

Fixes:
-Out Of Memory while loading levels refer to (Memory Thresholds Options).

Issues:
-End Of Level Stuck Bug still exists in some games.  This one is tricky!

Usage:
-pak file must be renamed to "bor.pak" lowercase letters.
-Delete settings.sav and allow BOR to create new one for this release!!!!!!!!!
-Use DC, PS2, Xbox and PC mod paks in that order due to PSP Memory limits.

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Version 0.065 By SamuraiX

Fixes:
-Compatibility with 2.0+ (Eloader: 0.95 Patch: 22 Feb 06)
-End Of Level Stuck Bug
-Enemies now walk into level versus falling from sky.

Usage:
-pak file must be renamed to "bor.pak" lowercase letters.
-Use supplied settings.sav
-Use DC, PS2, Xbox and PC mod paks in that order due to PSP Memory limits.

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Version 0.06 By SamuraiX

Updates:
-Finished Widescreen mode.
-Updated font spacing for funky fonts.
-Added Available Memory to PSP Options.
-Added Sound Effects to Pause Screen.
-Defaults to Widescreen Mode.
-Defaults to 222 Mhz since there is no slowdown.

Fixes:
-Crash from using in-game exit.

Known Issues:
-None that I know of...

Next Release:
-Pak File Selector.

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Version 0.05 By SamuraiX

Updates:
-Added Virtual File Management. (Ported from PS2 BOR)

Fixes:
-Load Times are incredibly Quick!!!

Known Issues:
-Large Paks 40 MBytes or Higher cause PSP crash.
-PSP Video Mode Widescreen. (Still not finished)

Future Releases...
-Pak file selector.
-Video Modes.
-More Optimizations....
-One SDL Conversion Left

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Version 0.04 By SamuraiX

Updates:
-Updated Sound Engine/Processing. (Now runs on PSPSDK, Synced Up and Sounds Much Better!)
-Updated Image/Video Processing. (Now runs on PSPSDK)

Known Issues:
-Long Load Times.           (Working On It!)
-PSP Video Mode Widescreen. (Still not finished)

Future Releases...
-Pak file selector.
-Video Modes.
-More Optimizations....
-One SDL Conversion Left

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Version 0.03 By SamuraiX

Updates and New Features:
-Updated Charge Indicator, Time Indicator (Now shows status of AC/Battery Source)
-Updated Sprite Engine. (Ported from Dreamcast BOR uses ALOT less memory to display sprites)
-Added PSP Video Mode Widescreen. (Must restart BOR for changes to take effect. Work in progress!)

Bug Fixes:
-Hopefully no more level crashes!!!

Future Releases...
-Pak file selector.
-Video Modes.
-More Optimizations....


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Version 0.02 By SamuraiX

Ported from Nazo SDL Version 0.01
Powered By PSPSDK && PSPSDL
Icon0.png and Pic1.png from Eli 

New Features:
-Added new screen shot capability.
-Added new menu option for PSP.
-Added new CPU Speed, Bus Speed, Charge Indicator, Time Indicator.
-Added new Save/Load file settings.

Bug Fixes:
-Level change crash!!!

Future Releases...
-Pak file selector.
-Video Modes.
-Optimizations....


Know Issues...  No longer compatible with PSPE!


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0.01 1st release

Beats of Rage for PSP (BOR/PSP)

Download Beats of Rage for PC from http://www.segaforums.com/senileteam/bor.php
extract bor.pak into same folder on EBOOT.PBP
if you want to play mod, rename to 'bor.pak' and put it.
if you run on pspe, use 0.09 or more.

I only have 32MB memory stick but BOR data is 62MB,
so I checked Alien Vs. Predator MOD


