NPloader (noDRM plugin) - codestation

This plugin allows direct reading and loading of DLC (EDATA/PGD/SPRX) files in
their decrypted form, so you don't need to reactivate your account and/or switch
between them while using your purchased DLC from different regions. You can mix
decrypted/encrypted files without problem too, the plugin takes care of that.

Instructions:

Copy the plugin in the seplugins folder and enable it in game.txt using the following
line: ms0:/seplugins/nploader.prx 1

Tested on 5.00, 5.50, 6.20, 6.35 and 6.37 CFW (6.20/6.35 Pro is recommended).

Known issues:
Do not mix with the noDRM implementation of Pro CFW. If you are using one of them
then disable the other.

F.A.Q:
How i can decrypt my EDATA/SPRX files?
Do it yourself, isn't that hard. Besides, there aren't any public DLC decrypters yet.

Changelog:
v0.6: Added all the incarnations of the Prometheus loaded to the module blacklist
      so the plugin doesn't make the mistake of hooking to those. This fix will 
      ensure that the plugin will work with different patched versions of the games.
      A proper fix (removing the blacklist and identify the game module properly) 
      is gonna to be included in a future release.
v0.5-r1: removed pspSdk* obsolete functions
v0.5: implemented the rest of the npdrm API so now works with games like GEB.
      added support for loading decrypted sprx files.
v0.4: fixed black screen with GoW: GoS. Probably this fixes other games with 
      black screen when using this plugin.
v0.3: support for m33 and inferno UMD ISO mode.
v0.2: unified plugins in one (nploader.prx) and fixed issue with aLoader.
v0.1: initial release.
