psp Quake I: Arena 0.75 R4
20.10.2010

Great mod of quake with q3 weapons, armors and gameplay style. 

Based on q1a 0.75 mod from electro (see q1a.txt for more info) with some updates by me
(see history version bottom).

Tested on:
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     WARNING!
Pak2.pak needs only for psp engine, dont use it with other ports

changelog:
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   psp q1a 0.75 R4:
- game renamed to Quake Arena Arcade
- new modified PSP Kurok engine by MDave with Infrastructure and Adhoc
- new eboot gfx
- new hud icons with transparency
- wide console background image
- new console font and menu
- qadm6 - Lightning gun was replaced by Railgun
- 9 new maps
- any map may be started from multiplayer menu

   psp q1a 0.75 R3:
- used psp gl quake 1.1 (see PSP_Quake_1_Readme_v_1.0.txt)
- changed/fixed some maps (see maps.txt)
- some maps was retextured in q3 gothic stle by me
- fixed all missed sprites (bubbles)
- green armor textures was changed
- bots skill decreased (0-1)
- maximum bots now - 3
- changed fraglimit on some levels
- demos was removed
- some small fixes
- all levels was tested

   psp q1a 0.75 R2:
- changed some maps
- added demos
- changes on controls
- added maps aliases (warp01-29 in console)

   psp q1a 0.75 R1-fixed:
- fixed some missed sprites

   psp q1a 0.75 R1:
- initial release
- start not like quake mode
- some huds and gfx was replaced

using software:
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pakexplorer
quark (quake army knife)
fimg
photoshop cs2
ms paint
psp brew
pbp unpacker
HxD

thnx:
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Juraj Styk - great gl quake port for psp
MDave - psp kurok engine
Electro & co - q1a
Prozzak.ru forums users, qj.net and psp-hacks.com
Peoples who still made cfw and hax for psp
and my wife and son :)

Feedback:
lupus
mail - bad_lupus[at]ua[dot]fm