----------------------------------- LEVEL 3----------------------------------------
---------- Background Details [png,width,height]--------------
images/pillarbg.png
461
288
------VIEW PORT-------------- [NOTE: incase unclear, dashes indicate commenting, syntax irrelevant]
--X,Y :
0
0
--Ceiling [LEVEL HEIGHT] :
0
--Floor [LEVEL DEPTH] :
272
--RightEdge [LEVEL LENGTH] :
1140

------PLAYER ---------
--Start Position (X, Y):
8
224
-------------------- Now Add Level Objects (NOTE: BE SURE TO ADD GROUND OBJS FIRST!)---------------

GrassGround
0.0000
240.0000

BrownBlock
256.0000
192.0000

BrownBlock
256.0000
176.0000

BrownBlock
256.0000
160.0000

SpikeLeft
241.0000
160.0000
//5
SpikeRight
272.0000
160.0000

Wacker
256.0000 
144.0000

BrownBlock
384.0000
192.0000

Thwomp
384.0000
0.0000
192.0000

Thwomp_Top
384.0000
129.0000
192.0000
0.0000
//10 Thwomp Top's y = 128
StoneBlock
480.0000
112.0000

SpikeDown
480.0000
128.0000

BrownBlock
544.0000
160.0000

InvisoBlock
640.0000
96.0000
//15
InvisoBlock
640.0000
112.0000

InvisoBlock
640.0000
128.0000

InvisoBlock
640.0000
144.0000

InvisoBlock
640.0000
176.0000

InvisoBlock
640.0000
192.0000
//20
BrownBlock
640.0000
160.0000

InvisoBlock
640.0000
96.0000

BrownBlock
480.0000
144.0000

StoneBlock
480.0000
176.0000

SpikeDown
480.0000
192.0000
//25
Spike
480.0000
162.0000

RoundSpiny16
752.0000
144.0000

RoundSpiny16_Flipped
752.0000
144.0000

RoundSpiny16
852.0000
144.0000

RoundSpiny16_Flipped
852.0000
144.0000

GrassGround
996.0000
208.0000

GrassGroundDown
996.0000
240.0000
//30
Wacker
996.0000
192.0000

Exit
1076.0000
144.0000

RedBlock
752.0000
160.0000

RedBlock
852.0000
160.0000

RoundSpiny16
480.0000
96.0000

WoodH
400.0000
208.0000
-240.0000
//35
Koopa_Half
96.0000
213.0000
-96.0000

FSL
755
271
566
1
-17

SFDCloudH
1043
40

END
