| addState(PSPFAnimation *a, unsigned short Id) | PSPFSprite | |
| Draw() | PSPFSprite | [virtual] |
| DrawXY(int pX, int pY) | PSPFSprite | [virtual] |
| getAngle() | PSPFSprite | [virtual] |
| getPivotX() | PSPFSprite | [virtual] |
| getPivotY() | PSPFSprite | [virtual] |
| getPosX() | PSPFSprite | [virtual] |
| getPosY() | PSPFSprite | [virtual] |
| getScaleX() | PSPFSprite | [virtual] |
| getScaleY() | PSPFSprite | [virtual] |
| getSizeX() | PSPFSprite | [virtual] |
| getSizeY() | PSPFSprite | [virtual] |
| getState() | PSPFSprite | |
| getVelX() | PSPFSprite | |
| getVelY() | PSPFSprite | |
| PSPFObject() | PSPFObject | |
| PSPFSprite() | PSPFSprite | |
| setAngle(int ang) | PSPFSprite | [virtual] |
| setPivot(int pX, int pY) | PSPFSprite | [virtual] |
| setPos(int pX, int pY) | PSPFSprite | [virtual] |
| setScale(int sX, int sY) | PSPFSprite | [virtual] |
| setState(unsigned short s) | PSPFSprite | |
| setVel(int vX, int vY) | PSPFSprite | |
| Update(unsigned long t) | PSPFSprite | [virtual] |
| ~PSPFGraphic() | PSPFGraphic | [virtual] |
| ~PSPFObject() | PSPFObject | [virtual] |
| ~PSPFSprite() | PSPFSprite | [virtual] |
1.5.3