Defines | |
| #define | CHECK_CTRL(NAME, BIT) |
Typedefs | |
| typedef SceCtrlData | Controls |
Functions | |
| static void | initController () |
| void | readButtons (SceCtrlData *pad_data, int count) |
| UserdataStubs (Controls, Controls) | |
| static int | Controls_read (lua_State *L) |
| static int | Controls_buttons (lua_State *L) |
| static int | Controls_analogX (lua_State *L) |
| static int | Controls_analogY (lua_State *L) |
| static int | Controls_equal (lua_State *L) |
| static int | Controls_wlan (lua_State *L) |
| UserdataRegister (Controls, Controls_methods, Controls_meta) | |
| void | control_init (lua_State *L) |
Variables | |
| static const luaL_reg | Controls_methods [] |
| static const luaL_reg | Controls_meta [] |
| #define CHECK_CTRL | ( | NAME, | |||
| BIT | ) |
Value:
static int NAME(lua_State *L) \ { \ Controls *a = toControls(L, 1);\ lua_pushboolean(L, (a->Buttons & BIT) == BIT); \ return 1; \ }
| typedef SceCtrlData Controls |
| void control_init | ( | lua_State * | L | ) |
| static int Controls_analogX | ( | lua_State * | L | ) | [static] |
| static int Controls_analogY | ( | lua_State * | L | ) | [static] |
| static int Controls_buttons | ( | lua_State * | L | ) | [static] |
| static int Controls_equal | ( | lua_State * | L | ) | [static] |
| static int Controls_read | ( | lua_State * | L | ) | [static] |
| static int Controls_wlan | ( | lua_State * | L | ) | [static] |
| static void initController | ( | ) | [static] |
| void readButtons | ( | SceCtrlData * | pad_data, | |
| int | count | |||
| ) |
| UserdataRegister | ( | Controls | , | |
| Controls_methods | , | |||
| Controls_meta | ||||
| ) |
const luaL_reg Controls_meta[] [static] |
Initial value:
{
{"__tostring", Controls_tostring},
{"__eq", Controls_equal},
{0, 0}
}
const luaL_reg Controls_methods[] [static] |
Initial value:
{
{"read", Controls_read},
{"select", Controls_select },
{"start", Controls_start },
{"up", Controls_up },
{"right", Controls_right },
{"down", Controls_down },
{"left", Controls_left },
{"l", Controls_l },
{"r", Controls_r },
{"triangle", Controls_triangle },
{"circle", Controls_circle },
{"cross", Controls_cross },
{"square", Controls_square },
{"home", Controls_home },
{"hold", Controls_hold },
{"note", Controls_note },
{"volup", Controls_volup },
{"voldown", Controls_voldown },
{"screen", Controls_screen },
{"analogX", Controls_analogX},
{"analogY", Controls_analogY},
{"buttons", Controls_buttons },
{"wlan", Controls_wlan },
{0, 0}
}
1.5.5