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DaedalusX64 Alpha Rev 537
Filename
DaedalusX64537.zip
Date Posted
Jun 27, 2010
Categories
PSP
,
Emulators
Tags
PSP
Downloads
1142
Description:
Nintendo 64 emulator for the PSP updated.Changelogs:Revision 537[!] Correct issue that was causing ucode_ver to be override by some custom ucodes[+] Rewrote Sprite2DBase, now our sprite2D microcodes should be working again.[~] By error I allowed MP's "simulate double hack" to be exposed...errrg it should be good now.Revision 536[!]Fix ROMs sometimes not showing in the correct order (Thx NeoScriptor) - Bug #1[~]Fix release mode warning when DebugDisplayList is not activeRevision 535[!] Made DLParser_SetuCode even more efficient (thnx Kreationz for help !)[+] GBI1/2 Texture will use ucodedefsRevision 534[!] Simplify SetuCode (Now S2DEX is handled and we'll just rely on GBIVersion for detection)[~] Removed SET_ROUND_MODE [+] More microcodes will use ucodedefs[~] Disabled RSP init from systemRevision 533[!] Fixed the LoadUcode ucode (fixes Scooby doo)[~] Some very little code cleanup[~] Corrected some warningsRevision 532[!] Fixed and re enable GBI1_LoadUcode and GBI1_RDPHalf_1 Ucodes (Fixes Yoshi's Story crashing)Revision 531[+] Added psp FPU math[+] Added BI_AFOG/XLU2 blender (Paper Mario's menu it's visible now)Revision 530[~] Restored the Debug display list functionnality, added a table of instruction names
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